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Eco
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Eco server hosting

Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.

Adventure · Indie · Simulation · Early Access · by Strange Loop Games · released Feb 6, 2018

✓ Unlimited player slots✓ Backups every 6 hours✓ AI crash repair✓ No contract
Eco

Eco pricing

Eco wants about 8 GB of RAM for a full server, so we recommend Community, which runs around 20 players comfortably. Player counts are estimates for a vanilla server; heavy mods and big worlds want the next size up.

No contract. Switch to yearly later from your dashboard.

Plus

6 GB

Forge and Fabric packs, Project Zomboid, V Rising.

$13.99/mo

billed monthly · $2.33 per GB

RAM
6 GB
vCPU
2
NVMe
75 GB

Comfortable for about 10 players

  • ✓Unlimited player slots
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best for Eco

Community

8 GB

Big modpacks, Rust, DayZ, CS2, busy public servers.

$17.99/mo

billed monthly · $2.25 per GB

RAM
8 GB
vCPU
3
NVMe
100 GB

Comfortable for about 20 players

  • ✓Unlimited player slots
  • ✓Priority support
Create an account

Pro

12 GB

7 Days to Die, ARK: Survival Evolved, Satisfactory, Conan.

$23.99/mo

billed monthly · $2.00 per GB

RAM
12 GB
vCPU
4
NVMe
150 GB

Comfortable for about 40 players

  • ✓Unlimited player slots
  • ✓Priority support
Create an account

Ultra

16 GB

Palworld, Enshrouded, ARK: Survival Ascended, heavy packs.

$29.99/mo

billed monthly · $1.87 per GB

RAM
16 GB
vCPU
4
NVMe
200 GB

Comfortable for about 61 players

  • ✓Unlimited player slots
  • ✓Priority support
Create an account

Every plan includes

  • ✓Dedicated vCPU, NVMe storage
  • ✓Backups every 6 hours, kept 14 days
  • ✓AI crash diagnosis & self-repair
  • ✓One-click mods, modpacks & Workshop
  • ✓Live console, chat, file editor
  • ✓No contract, cancel any time

4 more sizes from 2 GB to 32 GB on the full pricing page →

About the game

Enter the world of Eco, a fully simulated ecosystem bustling with thousands of growing plants and animals living their lives. Build, harvest, and take resources from an environment where your every action affects the world around you. An imminent meteor strike threatens global destruction. Can you save the world without destroying it in the process?

Construct buildings and towns, tend to your farm, hunt wildlife, build infrastructure and transportation, craft clothing, build power plants, and research new technologies. Specialize in a craft and trade your goods to other players. Develop your civilization and sculpt your planet.

As your civilization grows, you’ll need to analyze data from the simulation; evaluating the impact you have on your world. Use this data as evidence in proposed laws, restricting harmful activities without disrupting the advancement of technology. Balance your individual needs with the needs of community, all while maintaining the state of the ecosystem. The future of your world is in your hands.

Every organism in Eco exists as part of a detailed simulation; a disruption in one species can have cascading effects across the planet. Chop down all the trees, and habitats for creatures will be destroyed. Pollute the rivers with mining waste, and your farms will become poisoned and die. The ecosystem supplies the resources you and your community will need to stop the meteor. Manage your pollution, mining waste, hunting, and resource collection to balance your effect on this system.

Eco is built on a rich ecological simulation. All the data generated from the interaction of plants, animals, climate, and players can be searched and analyzed using in-game graphs and heat-maps. Use the collected information as scientific evidence support to proposed laws. The ability to successfully debate using scientific evidence is your greatest weapon against the destruction of your world.

Establish and maintain your own set of laws and government, which are enforced automatically by the game. Draft a proposal to limit clear-cutting in a protected forest, incentivize green energy solutions over fossil fuels by providing tax subsidies and penalties. Participate in elections for world leadership, allowing you to set tax rates and allocate community money. Use a programmable law system to make dynamic and flexible rules for the community, passing them by vote. Construct a wide variety of governments; from tightly-regulated dictator-states, to tax-and-spend subsidy programs, or even lawless communities relying on trust.

Official site → · Steam store →

Screenshots

Eco screenshot 1Eco screenshot 2Eco screenshot 3Eco screenshot 4Eco screenshot 5Eco screenshot 6Eco screenshot 7Eco screenshot 8

Images © the game’s publisher, via Steam.

Hosting Eco on Fusenode

Deployment

Official dedicated server files from Steam, installed and updated with SteamCMD from the panel's Update button.

Mods

Install mods by pasting a download link or uploading a zip; the panel extracts it into the game's mod folder.

Crashes

If the server crashes, the agent reads the log and fixes known causes on its own (wrong Java, EULA, port clashes, corrupt files). Anything unusual goes to the AI diagnoser, which proposes a fix you approve with one click. Either way, you see what happened and why.

Backups & files

Archived every six hours to a separate backup target, verified, kept 14 days, restorable from the panel. Browser file manager with editor, upload and download for every config and world file.