
Killing Floor 2 server hosting
In KILLING FLOOR 2, players descend into continental Europe after it has been overrun by horrific, murderous clones called Zeds that were created by rogue elements of the Horzine Corporation. 6-player Co-Op & 12-player VS Zed-slaughtering mayhem.
Action · by Tripwire Interactive · released Nov 18, 2016

Killing Floor 2 pricing
Killing Floor 2 wants about 6 GB of RAM for a full server, so we recommend Plus, which runs around 6 players comfortably. Player counts are estimates for a vanilla server; heavy mods and big worlds want the next size up.
No contract. Switch to yearly later from your dashboard.
Starter
4 GBPlugins, light mods, small survival worlds.
$9.99/mo
billed monthly · $2.50 per GB
- RAM
- 4 GB
- vCPU
- 2
- NVMe
- 50 GB
Comfortable for about 5 players
- ✓Unlimited player slots
Plus
6 GBForge and Fabric packs, Project Zomboid, V Rising.
$13.99/mo
billed monthly · $2.33 per GB
- RAM
- 6 GB
- vCPU
- 2
- NVMe
- 75 GB
Comfortable for about 6 players
- ✓Unlimited player slots
Community
8 GBBig modpacks, Rust, DayZ, CS2, busy public servers.
$17.99/mo
billed monthly · $2.25 per GB
- RAM
- 8 GB
- vCPU
- 3
- NVMe
- 100 GB
Comfortable for about 6 players
- ✓Unlimited player slots
- ✓Priority support
Pro
12 GB7 Days to Die, ARK: Survival Evolved, Satisfactory, Conan.
$23.99/mo
billed monthly · $2.00 per GB
- RAM
- 12 GB
- vCPU
- 4
- NVMe
- 150 GB
Comfortable for about 6 players
- ✓Unlimited player slots
- ✓Priority support
Every plan includes
- ✓Dedicated vCPU, NVMe storage
- ✓Backups every 6 hours, kept 14 days
- ✓AI crash diagnosis & self-repair
- ✓One-click mods, modpacks & Workshop
- ✓Live console, chat, file editor
- ✓No contract, cancel any time
4 more sizes from 2 GB to 32 GB on the full pricing page →
About the game
In KILLING FLOOR 2, players descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum, essentially paralyzing the European Union— Just one month after the events in the original KILLING FLOOR, the specimen clones are everywhere and civilization is in disarray; communications have failed, governments have collapsed, and military forces have been systematically eradicated. The people of Europe know survival and self-preservation too well and lucky survivors have gone into hiding.
Not all have given up hope though... A group of civilians and mercenaries have banded together to combat the outbreak and established privately funded operation bases across Europe. Upon tracking specimen clone outbreaks, players will descend into zed-laden hot zones and exterminate them.
• Visceral Gore - KILLING FLOOR 2 ramps up the gore with a proprietary, high powered persistent blood system bringing new levels of fidelity to the genre. Players will send entrails, severed limbs, and blood flying as they wade through hordes of enemies. But they need to watch out! If caught, enemies will rip them, and their entire party limb from limb
• 6 player co-op or solo play— A multitude of varied playable characters await for players to choose from as they enter the fray in online co-op mode or solo mode for those willing to brave the horrific specimens alone
• Versus Survival Game Mode - Be the Zed! A 12 player PvP mode where two teams take turns playing Humans vs. Zeds in a pair of short matches. In the first match, one team plays Humans and the other Zeds until the humans all die during a single round or they beat the boss. For the second match the teams switch sides and when the battle is completed both teams receive a score based on their performance and the higher score wins!
• Terrifying Zeds - New enemies and fan favorites from the original game are back with expanded and smarter artificial intelligence, dishing out powerful attacks, working as a group to weaken the player’s party and pushing the challenge level and fear factor to new levels
Hosting Killing Floor 2 on Fusenode
Deployment
Official dedicated server files from Steam, installed and updated with SteamCMD from the panel's Update button.
Mods
Steam Workshop items are configured by id and downloaded by the server itself; the panel manages the id list.
Crashes
If the server crashes, the agent reads the log and fixes known causes on its own (wrong Java, EULA, port clashes, corrupt files). Anything unusual goes to the AI diagnoser, which proposes a fix you approve with one click. Either way, you see what happened and why.
Backups & files
Archived every six hours to a separate backup target, verified, kept 14 days, restorable from the panel. Browser file manager with editor, upload and download for every config and world file.







