The LoveCraft client (Curio.exe) keeps asking Windows for more memory over a long session and does not hand it back. In one three-hour session we measured it holding about 42 GB, with its own log reporting memory leaks.
Windows can only promise as much memory as your RAM plus your page file. That total is called the commit limit. Once it is used up, the next request for memory fails, and LoveCraft crashes, often inside its built-in web browser (the news, profile and event pages).
RAM Guard caps how much of the game's memory sits in physical RAM at once, which keeps the rest of your PC responsive. It cannot make the game give memory back, so on its own it cannot prevent this crash. Forcing a hard limit on the game's memory only makes it crash sooner.
Windows' default "System managed" page file is meant to grow when memory runs low, but it often grows too late for a leak like this one, and shrinks again after a restart.
What helps: give Windows a bigger, fixed page file, and restart LoveCraft every few hours during long sessions. RAM Guard 1.3.2 and later do the page file part for you: press INCREASE PAGE FILE in the app. It picks a safe size (your RAM size, between 16 and 64 GB, using at most 10% of your free disk space and always leaving 20 GB free), shows you the exact numbers first, asks Windows for permission, and saves your old setting so RESTORE PREVIOUS can put it back. The change takes effect after a Windows restart.
The page file is a single file, pagefile.sys, on your system drive. A bigger one only costs disk space. Its contents are thrown away every time Windows restarts, so there is nothing to clean up; to get the space back, use RESTORE PREVIOUS and restart.
RAM Guard 1.3.1 and later also watch the commit limit while LoveCraft runs and warn you in the tray once Windows passes 95%, so you can save and restart before the crash.