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Vintage Story server hosting

Wilderness survival with deep crafting. Requires the .NET 8 runtime on the host.

✓ Unlimited player slots✓ Backups every 6 hours✓ AI crash repair✓ No contract
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Vintage Story pricing

Vintage Story wants about 4 GB of RAM for a full server, so we recommend Starter, which runs around 10 players comfortably. Player counts are estimates for a vanilla server; heavy mods and big worlds want the next size up.

No contract. Switch to yearly later from your dashboard.

Spark

2 GB

Vanilla Minecraft, Terraria or Valheim for a few friends.

$4.99/mo

billed monthly · $2.50 per GB

RAM
2 GB
vCPU
1
NVMe
25 GB

Below Vintage Story's minimum RAM

  • ✓Unlimited player slots
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best for Vintage Story

Starter

4 GB

Plugins, light mods, small survival worlds.

$9.99/mo

billed monthly · $2.50 per GB

RAM
4 GB
vCPU
2
NVMe
50 GB

Comfortable for about 10 players

  • ✓Unlimited player slots
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Plus

6 GB

Forge and Fabric packs, Project Zomboid, V Rising.

$13.99/mo

billed monthly · $2.33 per GB

RAM
6 GB
vCPU
2
NVMe
75 GB

Comfortable for about 20 players

  • ✓Unlimited player slots
Create an account

Community

8 GB

Big modpacks, Rust, DayZ, CS2, busy public servers.

$17.99/mo

billed monthly · $2.25 per GB

RAM
8 GB
vCPU
3
NVMe
100 GB

Comfortable for about 30 players

  • ✓Unlimited player slots
  • ✓Priority support
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Every plan includes

  • ✓Dedicated vCPU, NVMe storage
  • ✓Backups every 6 hours, kept 14 days
  • ✓AI crash diagnosis & self-repair
  • ✓One-click mods, modpacks & Workshop
  • ✓Live console, chat, file editor
  • ✓No contract, cancel any time

4 more sizes from 2 GB to 32 GB on the full pricing page →

About the game

Vintage Story is an uncompromising wilderness survival sandbox with deep crafting, seasons and a strong modding scene. Mods install by dropping zips into the data/Mods folder.

Official site →

Hosting Vintage Story on Fusenode

Deployment

Official server download, fetched and extracted at deploy time.

Mods

Install mods by pasting a download link or uploading a zip; the panel extracts it into the game's mod folder.

Crashes

If the server crashes, the agent reads the log and fixes known causes on its own (wrong Java, EULA, port clashes, corrupt files). Anything unusual goes to the AI diagnoser, which proposes a fix you approve with one click. Either way, you see what happened and why.

Backups & files

Archived every six hours to a separate backup target, verified, kept 14 days, restorable from the panel. Browser file manager with editor, upload and download for every config and world file.